

You play as the titular Marvel mutant, with the game's muddled storyline mimicking and expanding on events in the movie of the same name. It helps that the violence in X-Men Origins: Wolverine is backed up by decent gameplay, and though it doesn't bring anything new to the third-person action genre, it's still solid and satisfying at most times. Most of Wolverine's boss fights can get repetitive. It may be derivative, a cakewalk, and at times buggy, but the sheer visceral impact of the over-the-top violence in X-Men Origins is enough to make it a fun action game, as well as one of the better movie tie-ins released recently. This is a game that revels in gore, with decapitations, eviscerations, and mutilations drenching the screen in blood. The changes felt truer to the comics and a better representation of Wolverine and his past.X-Men Origins: Wolverine will give you new insight into how much damage indestructible, razor-sharp claws can do to a human body. I particularly enjoyed a section of the game in which you infiltrate the Project: Wideawake site and encounter Bolivar Trask, a character who would not appear in the X-Men films until X-Men: Days of Future Past. Personally, I was welcome to the story changes in the game. Part of the game loosely follows the mainline events of the film (with a few changes) and the other part is presented through flashbacks and is based years prior in Africa before Logan disbanded from Team X. There was a lot more room to experiment and include original ideas that the developer, Raven Software, based on major events from the X-Men comics. However, one of the great things about being a video game is that it doesn’t need to be canon. Okay, yes, the story in the X-Men Origins: Wolverine film was pretty bad, and I understand that a game mostly based around that story isn’t exactly a good sign.
